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Wagering Script For Dice Game (Updated Version)

 -- example lua code

chance   = 97

bethigh  = true

basebet  = balance/5000 -- use above 5000 for safe

nextbet  = basebet

increase = 2.88

countH   = 0

countL   = 0

st = balance/2500 *(-1)

min = 60

max = 75

function dobet()

 

   

 

  if (win) then

    nextbet = basebet

    chance  = 97

  else

   if ( chance == 97 ) then

        nextbet=basebet

   else 

      if (profit < 0) then

      multi = 98/chance

          nextbet = ( profit + ( profit/ (multi-1) ) ) * -1

      else 

multi = 98/chance

          nextbet = previousbet * (multi - 1 ) 

      end 

  end 

  end


if (lastBet.roll > 50) then

       countL= 1 + countL

       countH=0

       if  ( countL > 7 ) then -- use 8 for safe

      chance = math.random(min*100, max*100)/100

      bethigh = false

      if ( profit > 0 ) then

          nextbet = balance/1400

      else

          multi = 98/chance

          nextbet = ( profit + ( profit/ (multi-1) ) ) * -1

      end

      countL  = 0

    end

  end

if (lastBet.roll < 50) then 

       countH= 1 + countH

       countL=0

       if  ( countH > 7 ) then -- use 8 for safe

      chance = math.random(min*100, max*100)/100

      bethigh = true

      if ( profit > 0 ) then

          nextbet = balance/1400

      else

          multi = 98/chance

          nextbet = ( profit + ( profit/ (multi-1) ) ) * -1

      end

      countH  = 0

    end

  end


if ( profit < st ) then

chance = math.random(min*100, max*100)/100

multi = 98/chance

nextbet = ( profit + ( profit/ (multi-1) ) ) * -1

end


end

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